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EVENT | Enactive Virtuality Lab fall seminar 24 Nov, 2 pm – 6 pm. Open for online attendance!

On 24.11.2022 at 14:00-18:00, Enactive Virtuality Lab present the most recent work by the team members at Tallinn University, Nova building N-406 Kinosaal.


Speakers


TANJA BASTAMOW: VIRTUAL SCENOGRAPHY IN TRANSFORMATION

The performative possibilities of virtual environments

Tanja Bastamow is a virtual scenographer working with experimental projects combining scenography with virtual and mixed reality environments. Bastamow’s key areas of interest are immersive virtual environments, the creative potential of technology as a tool for designing emergent spatial narratives and creating scenographic encounters in which human and non-human elements can mix in new and unexpected ways. Currently, she is a doctoral candidate at Aalto University’s Department of Film, Television and Scenography, doing research on the performative possibilities of real-time virtual environments.


ATS KURVET: DESIGNING VIRTUAL CHARACTERS


Ats Kurvet is a 3D real-time graphics and virtual reality application developer and consultant with over 8 years of industry experience. He specialises in lighting, character development and animation, game and user experience design, 3D modelling and environment development, shaders and material development and tech art.


MATIAS HARJU: DESIGNING VIRTUAL REALITY SOUNDSCAPE


Matias Harju is a sound designer and musician living in Helsinki, Finland. He holds master’s degrees from Sibelius Academy (2008) and Aalto University (2021). With a background in multiple musical genres and music education, he has since 2017 worked as a full-time sound designer and composer specialising in immersive and interactive sonic storytelling in XR, video games, installations, and live performances.


MARIE-LAURE CAZIN: EXPERIMENTING WITH EMOTIVE VR CINEMA

Marie-Laure Cazin is a French filmmaker and new media artist born in 1969 in Casablanca (Marocco). She teaches in the High Art School ESBA-TALM in Le Mans and in the Fine Arts department of Sorbonne University, Paris 1. She is nowadays following a PhD in Fine Arts for a thesis entitled « Cinema and neuroscience », at Aix-Marseille university. She had studied at Ecole Supérieure des Beaux-Arts de Paris, Jan van Eyck Academy, the Netherlands, Le Fresnoy, studio national des arts contemporains, Tourcoing. Her last development is a 360° film on Freud for a neuro-interactive experience in Virtual Reality, in collaboration with LS2N laboratory in Polytech Nantes (France), prod. DV Group and le Crabe Fantôme.


MATI MÕTTUS: PSYHCO-PHYSIOLOGY AND EYE-TRACKING OF CINEMATIC VR

Mati Mõttus is a lecturer and researcher in the School of Digital Technologies, Tallinn University. His doctoral degree in computer science in the field of human-computer interaction focused on “Aesthetics in Interaction Design” (2018). The current research interests are hedonic experiences in human-computer interaction. The focus is two-fold. The use of psycho-physiological signals in detecting users’ feelings while interacting with technology and explaining emotional behavior on one hand. On the other hand, the design of interactive systems, based on psycho-physiological loops.


ROBERT MCNAMARA: EMPATHIC NUANCES WITH VIRTUAL AVATARS – A NOVEL THEORY OF COMPASSION


Robert McNamara has a background in American criminal law as well as degrees related to audiovisual ethnography and eastern classics. He is from New York State but has lived in Tallinn for the last five years. Currently, he specifically focuses on research related to ethical, socio-political, anthropological, and legal aspects in the context of employing human-like VR avatars and related XR technology. He is co-authoring journal papers in collaboration with other experts on the team related to the social and legal issues surrounding the use of artificial intelligence, machine learning, and virtual reality avatars for governmental immigration regimes.


DEBORA C.F. DE SOUZA (T.B.C.)


Debora C. F. de Souza is a Brazilian visual artist and journalist. Graduated in Social Communication, at the University of Mato Grosso do Sul Foundation in Brazil. Her artwork and research are marked by experiments with different kinds of images and audiovisual media. Throughout her graduation, she investigated the appeal of photography in journalistic pieces, winning 2012 a national award for experimental research in the field. Currently, she is a Human-Computer Interaction master’s student at Tallinn University, from where she has been researching how the use of anthropomorphic virtual agents has implications on human affective states and social interactions.


SCHEDULE (T.B.C.)


14:00-14:10 Pia Tikka: State of Darkness (S0D)- Enactive VR experience

14:10-14:45 Tanja Bastamow – Designing performative scenography (SoD)

14:45-15:00 Ats Kurvet –Designing humanlike characters (SoD)

15:00-15:20 Matias Harju – Designing sound world (SoD)

15:20-15:40 Marie-Laure Cazin: Experimenting with Emotive VR cinema (Part I)

15:40-16:00 Mati Mōttus: Experimenting with Emotive VR cinema (Part II)

Break (10 min)

16:15-17:15 Robert McNamara: Empathic nuances with virtual avatars: a novel theory of compassion.

17:15-17:35 Debora Souza: Title (t.b.c.)

17:35- 18:00 Discussion

18:00 – Refreshments and snacks


For more detailed information about the speakers, please visit the Enactive Virtuality Lab homepage.


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